Unity-2048 Tutorial
Category: Source game
Downloads
1.2k+
Support
6 Months
Key Features & Content
Basic Game: Inspired by the original 2048 game — “slide” the number tiles on the grid, combining them into larger numbers up to 2048.
Comprehensive Tutorial: Project structure with Assets, Packages, ProjectSettings folders — great for learning how to organize a Unity project.
Focus on techniques: UI, Grids, Animation — according to the repo’s tags.
Open Source: Available on GitHub, allowing you to download, test, edit, or extend as you wish.
User Rating: For example, the repo has ~83 stars, ~34 forks (when checked) — indicating a level of interest from the community.
Technology & Techniques Used
Engine: Unity 2021.3 LTS — stable version, suitable for learning.
Programming Language: C# for game logic. (See Languages: C# ~10.6% in the repo)
GitHub
Shader & Graphics: The repo shows both ShaderLab (~76.2%) and HLSL (~13.2%) usage according to the language statistics in the repo.
GitHub
Game Mechanics: Logical grid for managing number cells; movement (slide) and merging of cells; UI for player interaction; animation for effects when cells merge or move.
Clear Project Structure: Has Assets, Packages, ProjectSettings — in line with Unity best-practice.
Learning Orientation: “Learn to make 2048 in Unity” – suitable for beginners or those learning Unity who want to do real projects.
⚙️ Installation and Test Run Instructions
1️⃣ Download and open the project
git clone https://github.com/zigurous/unity-2048-tutorial.git
or download the .zip file directly from GitHub.
2️⃣ Open in Unity Hub
Open Unity Hub → Add Project → select the downloaded folder.
Select Unity Editor 2021.3 LTS (or compatible version).
3️⃣ Run the project
Open Scene: Assets/Scenes/Main.unity.
Press Play ▶️ to launch the game in the Editor.
4️⃣ Build to Web or Mobile (optional)
Go to File → Build Settings → select WebGL or Android/iOS.
Press Build and Run to publish the game.
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